the 6 most essential long-form structures

#2
My desert island list:

  • Harold
  • Montage
  • Monoscene
  • La Ronde
  • Deconstruction (monologue, scenic, interview, etc.)
  • Organic (structure dictated by the suggestion)

Honorable mention:

Variations/combinations of any of the above.
 
#3
You mean as in, if taught, a student would have a very solid foundation for then doing any long form show ever? Probably:

• Strict Harold
• The Sybil (solo improv)
• The Monoscene
• The Musical
• Organic
• Eventé

I figure learning these not only prepares a student for being able to handle anything thrown their way, but also how to communicate throwing anything to their teammates.
 
#7
My favorite improv to perform involves mixing some story and character arcs along with the usual idea-based pot so I'd have to include some formats that leave room for continuity and deviation from the game/Harold beats.

A good free form montage can follow and bring back characters and set-up and payoff arcs. My group uses clap edits to quickly jump between storylines and games in a free form style. It's fun to be able to play the game/idea and also to just throw an interesting character in a new situation or follow their arc. It's like playing with two tools and being able to follow whichever one is the most fun in the moment.
 
#9
So what's the difference between an Organic and a free form Montage format?
It probably depends on who you ask, but for me an Organic uses the (spontaneously created) form/structure itself as another creative element, while a Montage is usually content to just be a series of scenes.
 
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