Playing with limitations
I'm growing a little bored with Villalobos at this point. The switch from inspired to tired went pretty quickly. I just have trouble keeping things interesting playing the same two characters week after week in rehearsals and shows. The first month or so of a character is okay but after a while my characters stagnate. As I've stated before, I am a better improvisor than I am an actor in this way. Similarly - interacting with the same 15 characters gets old. They cease to surprise you after a while. Most of the characters and relationships are static so you get a lot of, "Oh, it is another scene between THESE two characters." Ick. About a month ago two new players joined the troupe, and they've put some new energy into things but I'm having some trouble locking into it. Perhaps I just need to create a new character every couple weeks and retire my older ones?
I think that I became aware of my lack of satisfaction with Villalobos by doing Two And Change. In Two And Change we could do whatever the hell we wanted. A very loose structure. Just trust and play between three players.
It was pointed out that Two And Change had a tendency to turn very abstract. "Playing it real" - but in an alternate reality. I think that I contributed to this tendency more than the other two. Playing abstract is definitely something that I enjoy doing in improv - the ability to do things that aren't realistic in the slightest. Fuck physics. Most improv that I see takes place with Americans in the present day. While that makes up the majority of my scenework too - I think it can be limiting. However, I think that I was overcompensating during TAC for the limitations on play in Villalobos.
I think that playing with many limitations forces me to exercise improv muscles that I might otherwise ignore, but I find playing with minimal limitations is usually more enjoyable for me.
I'm growing a little bored with Villalobos at this point. The switch from inspired to tired went pretty quickly. I just have trouble keeping things interesting playing the same two characters week after week in rehearsals and shows. The first month or so of a character is okay but after a while my characters stagnate. As I've stated before, I am a better improvisor than I am an actor in this way. Similarly - interacting with the same 15 characters gets old. They cease to surprise you after a while. Most of the characters and relationships are static so you get a lot of, "Oh, it is another scene between THESE two characters." Ick. About a month ago two new players joined the troupe, and they've put some new energy into things but I'm having some trouble locking into it. Perhaps I just need to create a new character every couple weeks and retire my older ones?
I think that I became aware of my lack of satisfaction with Villalobos by doing Two And Change. In Two And Change we could do whatever the hell we wanted. A very loose structure. Just trust and play between three players.
It was pointed out that Two And Change had a tendency to turn very abstract. "Playing it real" - but in an alternate reality. I think that I contributed to this tendency more than the other two. Playing abstract is definitely something that I enjoy doing in improv - the ability to do things that aren't realistic in the slightest. Fuck physics. Most improv that I see takes place with Americans in the present day. While that makes up the majority of my scenework too - I think it can be limiting. However, I think that I was overcompensating during TAC for the limitations on play in Villalobos.
I think that playing with many limitations forces me to exercise improv muscles that I might otherwise ignore, but I find playing with minimal limitations is usually more enjoyable for me.