I'd like to share my notes from the DSIF workshops and I'd like to see others'
Keepin' it Real - Kevin Patrick Robbins
What are the stakes? How is it life-changing? Why is This important?
Laughter is the result of break in tension -hit emotion and build tension and ride it.
Your first thing: hang onto it. That's what will draw the audience in. Use what you have. It's the difference between INVENTIVE (Narrative, where you pull something out of left field to be funny or break the tension or find your way) and ORGANIC. It's the difference between platforming the scene with the Who, What, Where, and Why vs. exploring it together & with the audience in the scene. That's what the scene is about. It'll look more real and it'll be better for the scene and the piece. Change tactics rather than changing scene.
You ARE the game. The game becomes how the characters affect each other.
Don't act mad or sad or happy, BE IT! Allow yourself to really exist in it, rather than playing a flat, cardboard, 'funny' bit.
Get emotional and your body will do the work For you, autonomically. In narrative storytelling, you're looking for where the plot will go (scripting). In this, you're riding where it IS GOING.
The flow of the narrative isn't controlled on stage, anyway. It's all in the mind of the audience and every person will interpret the scene differently.
A Bastardized MEISNER
do a scene where the first line [one, inoccous line] is the only line to be spoken [repeated from different P.O.V. for other character] {or one line per character}.
Example: I thought you were going to take the train. You thought I was going to take the train.
-connect -use tone, emotion, physicality, environment, silence, reaction, how you affect each other -the words begin to become irrelevant, you could be saying anything
-Nonverbal communication is 95%. Focus on it with this exercise.
-What is Really or Also being communicated? SUBTEXT
You can do more in a scene if it's underlying
Find or Allow the truthful, emotional choice and Don't waffle on it for a laugh. It's all about the relationship & how the characters affect each other and are affected. Do something that will MOVE the audience.
An offering can't be MADE, only Accepted.
If the audience is quiet (not laughing) then they're listening and paying attention. It's not bad & don't let it fuck you up. Be in the Scene.
Keepin' it Real - Kevin Patrick Robbins
What are the stakes? How is it life-changing? Why is This important?
Laughter is the result of break in tension -hit emotion and build tension and ride it.
Your first thing: hang onto it. That's what will draw the audience in. Use what you have. It's the difference between INVENTIVE (Narrative, where you pull something out of left field to be funny or break the tension or find your way) and ORGANIC. It's the difference between platforming the scene with the Who, What, Where, and Why vs. exploring it together & with the audience in the scene. That's what the scene is about. It'll look more real and it'll be better for the scene and the piece. Change tactics rather than changing scene.
You ARE the game. The game becomes how the characters affect each other.
Don't act mad or sad or happy, BE IT! Allow yourself to really exist in it, rather than playing a flat, cardboard, 'funny' bit.
Get emotional and your body will do the work For you, autonomically. In narrative storytelling, you're looking for where the plot will go (scripting). In this, you're riding where it IS GOING.
The flow of the narrative isn't controlled on stage, anyway. It's all in the mind of the audience and every person will interpret the scene differently.
A Bastardized MEISNER
do a scene where the first line [one, inoccous line] is the only line to be spoken [repeated from different P.O.V. for other character] {or one line per character}.
Example: I thought you were going to take the train. You thought I was going to take the train.
-connect -use tone, emotion, physicality, environment, silence, reaction, how you affect each other -the words begin to become irrelevant, you could be saying anything
-Nonverbal communication is 95%. Focus on it with this exercise.
-What is Really or Also being communicated? SUBTEXT
You can do more in a scene if it's underlying
Find or Allow the truthful, emotional choice and Don't waffle on it for a laugh. It's all about the relationship & how the characters affect each other and are affected. Do something that will MOVE the audience.
An offering can't be MADE, only Accepted.
If the audience is quiet (not laughing) then they're listening and paying attention. It's not bad & don't let it fuck you up. Be in the Scene.